PHILLIP MUZZALL

πŸ“Sydney, Australia 

Creative

Currently a Production, I/O and Technical Assist at VANDALβ–Ό - a production, design and experiential studio in Redfern.



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philliparthurmuzzall@gmail.com
+61 490 030 607

PHILLIP MUZZALL

PHILLIP MUZZALL

πŸ“Sydney, Australia

I’m currently a Production Assistant and I/O Operator at VANDALβ–Ό - a production, design and experiential studio in Redfern.

I’m a multidisciplinary digital media creative.My work attempts to explore, mix and exploit. I’ve started a record label (Barking Mad Records), produced events and exhibitions, and have a history in the Machinima community. I also hold a Bachelor in Communications and Media Studies from the University of Wollongong.

I have worked with Atlantic Records, Niche Productions, Redds Cups and Majestic Casual Records.




πŸ“‘artist cv
🎞 showreel
🀟everything else

πŸ“§ philliparthurmuzzall@gmail.com
πŸ“ž +61 490 030 607


πŸ“Έ instagram
πŸŽ₯ vimeo
πŸ‘¨πŸΌβ€πŸ’» linkedin
🦜 twitter
πŸ“” are.na
πŸ™‚ facebook


In Motion (2017 - 2018)

An interactive Zine and Installation presenting quadrascopic photography and post-photographic animations.

35mm Film Negatives
Nishika N9000
Light Box’s
QR Codes
YouTube


πŸ›’ β€˜In Motion’ - Zine
PAM-001


Better Out Than In / Reminants (2019) Exhibited at Verb Syndicate, Wollongong 2020

Augmented Reality &
Post-Photographic Prints

5x 3000x3000 digital animations on,
5x A0, 160gsm Prints
Eyejack AR Creator
18x A2 Prints
Stereo Audio




In Motion (2017 - 2018)

PAM-001
An interactive Zine and Installation presenting quadrascopic photography and post-photographic animations.

Adobe After Effects
      Photoshop
      Lightroom
      InDesign

35mm Film Negatives
Nishika N9000
Light Box’s
QR Codes
YouTube


πŸ›’ β€˜In Motion’ - Zine
HUMAN DISTORTION (2018 & 2021)

Destruction, reconstruction and glitch. Human Distortion is a piece that utilises a method to video glitch to re-construct, revealing and building an abstract landscape environment. Coding a slit-scan in p3.

Music by John Cohen (ver. 2018)
& badnew (ver. 2021)

Adobe After Effects
Google Pixel XL
Processing 3



HUMAN DISTORTION (2018 & 2021)
Destruction, reconstruction and glitch. Human Distortion is a piece that utilises a method to video glitch to re-construct, revealing and building an abstract landscape environment. Coding a slit-scan in p3.

Music by John Cohen (ver. 2018)
& badnew (ver. 2021)

Adobe After Effects
Google Pixel XL
Processing 
 
Thomas The Noise Maker (2018)

Destruction, reconstruction and glitch.
A circuit bending project using a $5 childs keyboard from an Op-Shop.
Thomas The Noise Maker (2018)
Destruction, reconstruction and glitch.
A circuit bending project using a $5 childs keyboard from an Op-Shop.
Better Out Than In / Reminants (2019) Exhibited at Verb Syndicate, Wollongong 2020
Augmented Reality &
Post-Photographic Prints

5x 3000x3000 digital animations on,
5x A0, 160gsm Prints
Eyejack AR Creator
18x A2 Prints
Stereo Audio
Adobe Suite
Miramar β€˜Not Good For Me’ (2021) Single Artwork & Socials

Miramar β€˜Not Good For Me’ (2021) Single Artwork & Socials