PHILLIP MUZZALL
PHILLIP MUZZALL
Iβm currently a Production Assistant and I/O Operator at VANDALβΌ - a production, design and experiential studio in Redfern.
Iβm a multidisciplinary digital media creative.My work attempts to explore, mix and exploit. Iβve started a record label (Barking Mad Records), produced events and exhibitions, and have a history in the Machinima community. I also hold a Bachelor in Communications and Media Studies from the University of Wollongong.
I have worked with Atlantic Records, Niche Productions, Redds Cups and Majestic Casual Records.
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π§ philliparthurmuzzall@gmail.com
π +61 490 030 607
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In Motion (2017 - 2018)
An interactive Zine and Installation presenting quadrascopic photography and post-photographic animations.
35mm Film Negatives
Nishika N9000
Light Boxβs
QR Codes
YouTube
π βIn Motionβ - Zine
An interactive Zine and Installation presenting quadrascopic photography and post-photographic animations.
35mm Film Negatives
Nishika N9000
Light Boxβs
QR Codes
YouTube
π βIn Motionβ - Zine
PAM-001



Better Out Than In / Reminants (2019)
Exhibited at Verb Syndicate, Wollongong 2020
Augmented Reality &
Post-Photographic Prints
5x 3000x3000 digital animations on,
5x A0, 160gsm Prints
Eyejack AR Creator
18x A2 Prints
Stereo Audio
Augmented Reality &
Post-Photographic Prints
5x 3000x3000 digital animations on,
5x A0, 160gsm Prints
Eyejack AR Creator
18x A2 Prints
Stereo Audio



In Motion (2017 - 2018)



PAM-001
An interactive Zine and Installation presenting quadrascopic photography and post-photographic animations.
Adobe After Effects
Photoshop
Lightroom
InDesign
35mm Film Negatives
Nishika N9000
Light Boxβs
QR Codes
YouTube
π βIn Motionβ - Zine
HUMAN DISTORTION (2018 & 2021)
Destruction, reconstruction and glitch. Human Distortion is a piece that utilises a method to video glitch to re-construct, revealing and building an abstract landscape environment. Coding a slit-scan in p3.
Music by John Cohen (ver. 2018)
& badnew (ver. 2021)
Adobe After Effects
Google Pixel XL
Processing 3
Destruction, reconstruction and glitch. Human Distortion is a piece that utilises a method to video glitch to re-construct, revealing and building an abstract landscape environment. Coding a slit-scan in p3.
Music by John Cohen (ver. 2018)
& badnew (ver. 2021)
Adobe After Effects
Google Pixel XL
Processing 3

Destruction, reconstruction and glitch. Human Distortion is a piece that utilises a method to video glitch to re-construct, revealing and building an abstract landscape environment. Coding a slit-scan in p3.
Music by John Cohen (ver. 2018)
& badnew (ver. 2021)
Adobe After Effects
Google Pixel XL
Processing
Music by John Cohen (ver. 2018)
& badnew (ver. 2021)
Adobe After Effects
Google Pixel XL
Processing
Thomas The Noise Maker (2018)
Destruction, reconstruction and glitch.
A circuit bending project using a $5 childs keyboard from an Op-Shop.
Destruction, reconstruction and glitch.
A circuit bending project using a $5 childs keyboard from an Op-Shop.
Thomas The Noise Maker (2018)
Destruction, reconstruction and glitch.
A circuit bending project using a $5 childs keyboard from an Op-Shop.
A circuit bending project using a $5 childs keyboard from an Op-Shop.
Better Out Than In / Reminants (2019)
Exhibited at Verb Syndicate, Wollongong 2020



Augmented Reality &
Post-Photographic Prints
5x 3000x3000 digital animations on,
5x A0, 160gsm Prints
Eyejack AR Creator
18x A2 Prints
Stereo Audio
Adobe Suite
Post-Photographic Prints
5x 3000x3000 digital animations on,
5x A0, 160gsm Prints
Eyejack AR Creator
18x A2 Prints
Stereo Audio
Adobe Suite
Miramar βNot Good For Meβ (2021)
Single Artwork & Socials



Miramar βNot Good For Meβ (2021)
Single Artwork & Socials


